Gaming
With over 3 billion players worldwide and almost $200 billion in annual market spend, gaming has eclipsed movies and music to become the dominant force in global entertainment. But this is just the beginning. We're excited by gaming not just for its scale, but for its evolution. Today’s market leaders aren’t just building games—they’re creating platforms for identity, social connection, and self-expression. As gaming spans mobile, PC, console, VR, and emerging platforms, it has become a global phenomenon—one where deep user engagement, virtual economies, and online communities converge. Younger generations continue to spend more time in gaming vs other forms of entertainment, and we expect this trend to continue over a long time horizon as games continue to become more personalized and immersive